1/11/2024 0 Comments Most reliable video card benchmark![]() What gives? Theoretically the Geforce 2 Ti should be twice as fast.Īt 1280x1024 we can see the similar results, but this time the gap widens, and the MX 440 is 20% faster then the Geforce 2 Ti. It has an extra 20Mhz core clock, and both cards use DDR SGRAM clocked at 200MHz (400 effective) - but the GF 4 MX 440 manages to outpace the GF 2 Ti not only in Quake 3 at 640x480, but in 3D Mark 20 as well. While technically a Geforce 2 core card, the MX440 performs in Quake 3 close to the GF 3 Ti500 witch should be by all means a much faster card.Īs you can see above, the GF 4 MX440 is crippled when compared with the Geforce 2 Titanium, witch has twice the number of fragment pipelines, texture units and raster operators. Not to mention this card more closely follows the reference MX 440 clocks, while most other MX 440 cards I've seen (especially the passively cooled ones) are clocked lower at 250 / 400 and even 225 / 333, some using a 64 bit memory bus. The Geforce 4 MX 440 performs really well in this tests - the card tested is clocked at 275 GPU / 400 vRAM and uses DDR SGRAM as opposed to DDR SDRAM (basically higher clocked versions of computer RAM memory) that most MX 440 cards use. My GF 2 PRO sample has slightly higher clocked memory then the GTS so it takes a small lead, trailing the much higher clocked GF2 Titanium by very little. The Geforce 2 like (except for the MX) performs pretty much the same in this test, showing the limitations of the architecture. We can see the Geforce 256 taking a small lead from the much higher clocked (but crippled) Geforce 2 MX. The 6800 isn't really a DX7/8 card, it really shines in DX9 - but I did not run any DX9 benchmarks because most of the cards would run 3dmark 2003 in a slide-show fashion - if at all.Īs you can see all cards perform well in Quake 3 at 640x480 / 16 bit color, the game being playable on all of them. The 6800LE tops the charts in both benchmarks, with the unlocked card taking a small lead. The 128 bit version would have done a lot better - probably someware between the FX 5200 and the FX5700. Both versions of 3D Mark show the same perfomance difference across generations and models, with the older TNT2 Ultra, Geforce 2 MX and Geforce 256 showing rather poor performance in DirectX 8.1 gaming at 1024x768. Dungeon Keeper ran at 1024x768 / 16 bit color and everything maxed out trough registry hacks. Quake 3 Arena was benchmarked at both 640x480 / default settings as well as 1280x1024 / 32 bit, to try and get around that CPU bottleneck, and show witch card is better suited for running the game all out. Unreal was run at 800圆00 / 16 bit, with everything set to high. I would have liked to get more games in this test, but It's pretty hard to find games with a built-in benchmark, and benchmarking games with fraps gives unreliable results. I tried to use both OpenGL and Direct3D titles for benchmarking, and included 3dmark 20 for synthetic test performance. I will however be using the socket A machine with my 2333Mhz 3200+ to test 3DFX cards as well as other cards that require 3.3V AGP. We can still see CPU bottlenecking in some tests, but it's not as obvious as with the socket A rig. I was getting around ~11000 to 12000 pts with the Ti4200, Ti4600, FX 5700, FX5900XT and Radeon 9700 plus the 9800 PRO cards, and Quake 3 results at 640x480 got eerily similar form the Geforce 3 Ti500 upwards - so I decided to replace that machine with the socket 754 rig described above. At first I wanted a machine with universal AGP, and the KT333 / Barton 3200+ was the way to go - until I noticed some of the cards did not play well with my Shuttle or Gigabyte KT333 boards, and to top it all off, some cards were bottlenecked by the CPU. Test methodology - I went trough quite a few issues with the test system configuration. Nvidia Forceware 66.93 (43.45 for the TNT2 Ultra) Sound Card: Aopen PCI Studio AW320 (crystal 4xxx) Mainboard: MSI K8MM-V (VIA K8M880) Socket 754 Let's start off with the test machine configuration:ĬPU: Athlon 64 3400+ (socket 754, NewCastle core) 2.4GHz, 512KB L2 Cache I the last 3-4 of months I've been benchmarking and collecting data on nvidia and ATi video cards made between 19, and today I'm going to release the results for the AGP 4x and 8x nvidia cards, with ATi cards and earlier video chipset tests (Riva 128, Rage 128) to come at a later date.
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